What are "Game Engines"?
Does the term spook you and send you cowering in a corner?
Do you imagine a complex, monstrous, beast-like, tentacled machine that can only be grasped by semi-divine, algorithm-spewing tech people the likes of John Carmack?
Well friend, fret no more for we are about to unravel the mystery of game engines. We will explain what they do and, most importantly, what you can accomplish with them.
Whether you are a developer or an artist, a hobbyist or a professional, this presentation will demystify the term and gear you towards a better understanding of what game engines are.
Join us on the evening of June 17, for a presentation and in depth discussion of game engine technology and the ecosystems that drive it.
Our objectives will be accomplished through the use of Unreal Engine 4 - an industry leading piece of software that is capable of creating quality games as well as elaborate and realistic environments. Unreal Engine 4 is completely artist and newb friendly, so absolutely no programming skills required.
Mohamad Sleiman Haidar, software developer and aspiring game developer with 4 years of experience using Unreal Engine technology,
& George Habr , a fellow aspiring independent game developer.